Archive | October 2014

Current State of Rogue

It has been a while since I last posted and rogues have gone through some iteration. I decided I want to post up a quick (is that even possible for me?) blog regarding my thoughts on some current issues with the rogue and suggest possible fixes to them. I understand that some of these are big mechanical changes and it’s probably too late to for them to be added to the game. Read More…

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